Secret Agent - Traitor

Secret Agents, sometimes referred to as sheriffs or simply ‘Agents’, are one of three roles in the game. There is only one Agent each round. Their goal is to protect the Civilians from Traitors. Agents cannot pick up tools or complete tasks. Instead they are given a gun. If an Agent shoots a Civilian, both the Agent and Civilian are teleported back to the lobby. When an Agent dies, a blue box with a gun hovers over their body. Civilians are prompted to pick up the gun.

Whenever an Agent shoots a Traitor, time from the extraction timer is reduced. At the end of the round, the agent is shown, unless the traitors win so both traitors are shown.